Experience.

Learner - Games, Sound, iOS

Apple Developer Academy @BINUS - Bali

Internship

JAN 2025

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NOV 2025

Selected among 110 learners from a pool of 3,500+ international applicants (3% acceptance rate). Over the span of 10 months learned to conduct user research, design and develop iOS apps and games based on the Human Interface Guidelines (HIG). Designed sounds for the game "SATURATED" for the final project at the academy.


Creative Video Lead

Dungbeetle.agency

Contract

OCT 2023

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FEB 2024

Edited short-form videos (Instagram Reels) for our clients' social media. Took part in directing, shooting and editing content for the agency's Instagram page. Utilized Adobe Premiere Pro and implemented sound design into my work.


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