Tales of Tula.
Godot, Games, Mobile
Tales of Tula is an iOS game where you play as a dog trying to find his disappearing owner. The demo was showcased during the Common Threads exhibition at the Apple Developer Academy Bali 2025.
My main role was as the sound designer. I sampled audio clips and designed them so it fits the game (my favorite being the sword attack sound). I'm also one of the programmers for the game. I handled the player controller and player animations. Later on I built the player character's Finite State Machine (FSM) and a system to customize mobile controls.